Sacred-Espanol.com - Video Games
SEVENTH GENERATION VIDEO GAME CONSOLES

A video game console is a dedicated electronic device designed to play video games. Here we have a list of the latest 7th generation most popular video game consoles.

  • Nintendo Revolution (2006)
  • PlayStation 3 (March 2006 release)
  • Xbox 360 (November 2005 release)
  • PlayStation Portable (2005)
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    Articles

    Download iPod Media for Free Why We Should

    The onset of the information age challenges the most basic of all economic principles: that one thing can only be supplied once money or another thing in its place is exchanged. Try to make basic economics function in this manner with information and you will find yourself in an unsolvable puzzle. Spreading information is completely under the control of whoever possesses it. It doesn't matter whether the controller is the original source of the information or not. Whoever has information has power to distribute it.

    Just as top CIA agents have the ability to share top secret intelligence with other nations as traitors and as college students have the means to cheat on their assignments through sharing information. The internet makes almost all information available to anybody, anytime, anywhere. Our modems have finally united every person on the planet under the same medium of communication. As connection speed improves, greater information is available faster than ever.

    Who doesn't want this to happen? The media industry. It doesn't matter if it's film, music, video, or software. Media professionals preach a double standard.

    It's alright for them to get information and sell it to you in the name of the right of free press. We, however, are not allowed to express our free speech by sharing information at will. The famous Napster vs. Metallica case was an apparent victory for the media, however, things have changed very little.

    File-sharing software abounds in the likes of Morpheus, Limewire, WinMX and more. Intellectual property, as media information calls itself, claims protection against free distribution, controlling how we may use free speech to spread information. All the efforts to control the spread of information are failures. Almost anything is available in some format or another.

    The problem with file-sharing software like those mentioned above, is that corrupted and poor quality files are exchanged. This is even worse because the original source loses credibility in addition to losing their money. Is there a middle-ground where media information authors can receive compensation for their efforts yet allow us free speech and the exchange of information? The answer is yes. It is in the form of paid memberships to authorized file distribution sites and software licensing. By demanding a one-time fee for a lifetime membership to high quality file-sharing distribution, free speech is protected and media creators are compensated for their intellectual property. We should reward the media for bringing us entertainment, not pirate and corrupt their creations.

    We cannot, however, sacrifice our right of free speech and exchange of free information. The best solution, therefore, is a one-time paid membership to be able to download media information for free. Our iPods will be full and our rights will be safe.

    Tyler Ellison believes that to download iPod media free should be permitted in the name of the first amendment. Join in the community that supports his beliefs at http://www.youcanworkthenet.com/ipod.html



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    XBOX 360 vs. PS3: An In Depth Look
    by Tony James

    All gamers are awaiting the release of the Xbox 360 and the PS3. This article takes an in depth look at how the two systems compare.

    Graphics:

    Everyone has seen an Xbox and a PS2 in action and we are all waiting to see which of the two next generation consoles for the two systems will have the edge when it comes to graphics. We have all seen the screenshots of the games on the two systems but what about actual gameplay graphics. Despite the hot debate, when you look at the numbers the two systems use a different but equally effective method of delivering graphics processing power. The XBOX uses a custom ATI processor with 48 graphics pipelines and the PS2 has a custom NVIDA graphics processor with an estimated 24 pipelines. The numbers are misleading because the PS2 piplines are more powerful than the XBOX pipelines. In the end the two different graphics processors will deliver about the same amount of power, we can expect to see impressive results from both sides.

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